Spindoctor | |
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A spindoctor minion. | |
Type: |
|
Stealing: |
Incapable (0) |
Plotting: |
Incapable (0) |
Endurance: |
Fair (35) |
Heat Generated: |
3 points |
Trains into: |
|
Trained from: |
Spindoctors are Social Minions and can be trained into playboys and diplomats.
Overview[]
Like Valets and other social minions, Spindoctors can take care of minions who have over-exerted themselves; taking them to the appropriate room if it has been built. They will also man objects in the Hotel.
When a character has been tagged with the Weaken tag, the Spindoctor will use propaganda to lower their Smarts stats. This in turn will decrease your heat. They are more effective at covering up heat than Valets.
They are poor in combat, however, and will only feebly attack enemy agents when the base is set to red alert - though if the base is set to yellow alert, they will fight back if attacked.
On the world map, they will negate the heat generated by other minions in the region they are in, and will also reduce the heat generated by the completion of Acts of Infamy.
World Map[]
- Conceals the heat of other minions.
- Conceals the heat of Acts of Infamy.
Minions | |
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Military | Guard / Mercenary / Marksman / Martial Artist |
Science | Technician / Scientist / Quantum Physicist / Biochemist |
Social | Valet / Spindoctor / Diplomat / Playboy |
Other | Construction Worker / Personal Bodyguards / Freaks |
Henchmen | Colonel Blackheart / Dr. Neurocide / Eli Barracuda / Jubei / Lord Kane / Moko / The Butcher / The Great Mesmero / The Matron / Montezuma / Red Ivan |